General
Rules for Pocket Billiards
[Standardized World
Rules 1997]
These general rules apply to all
pocket billiard games, UNLESS specifically noted to the contrary in the
individual game rules.
1. TABLES, BALLS, EQUIPMENT. All games described in these rules are
designed for tables, balls and equipment meeting the standards prescribed in
the BCA Equipment Specifications.
2. RACKING THE BALLS. When racking the balls a triangle must be used,
and the apex ball is to be spotted on the foot spot. All the balls must be
lined up behind the apex ball and pressed together so that they all have
contact with each other.
3. STRIKING CUE BALL. Legal shots require that the cue ball be struck
only with the cue tip. Failure to meet this requirement is a foul.
4. FAILURE TO POCKET A BALL. If a player fails to pocket a ball on a
legal shot, then the player's inning is over, and it is the opponent's turn at
the table.
5. LAG FOR BREAK. The following procedure is used for the lag for the
opening break. Each player should use balls of equal size and weight
(preferably cue balls but, when not available, non-striped object balls). With
the balls in hand behind the head string, one player to the left and one to the
right of the head spot, the balls are shot simultaneously to the foot cushion
and back to the head end of the table. The player whose ball is the closest to
the innermost edge of the head cushion wins the lag. The lagged ball must
contact the foot cushion at least once. Other cushion contacts are immaterial,
except as prohibited below.
It is an automatic loss of the lag if: (1) the ball crosses into the
opponent's half of the table, (2) the ball fails to contact the foot cushion,
(3) the ball drops into a pocket, (4) the ball jumps the table, (5) the ball
touches the long cushion, (6) the ball rests within the corner pocket and past
the nose of the head cushion, or (7) the ball contacts the foot rail more than
once. If both players violate automatic-loss lag rules, or if the referee is
unable to determine which ball is closer, the lag is a tie and is replayed.
6. OPENING BREAK SHOT. The opening break shot is determined by either
lag or lot. (The lag for break procedure is required for tournament and other
formal competition.) The player winning the lag or lot has the choice of
performing the opening break shot or assigning it to the opponent.
7. CUE BALL ON OPENING BREAK. The opening break shot is taken with
cue ball in hand behind the head string. The object balls are positioned
according to specific game rules. On the opening break, the game is considered
to have commenced once the cue ball has been struck by the cue tip and crosses
the head string.
8. DEFLECTING THE CUE BALL ON THE GAMES OPENING BREAK. On the break
shot, stopping or deflecting the cue ball after it has crossed the head string
and prior to hitting the racked balls is considered a foul and loss of turn.
The opponent has the option of receiving cue ball in hand behind the head
string or passing the cue ball in hand behind the head string back to the offending
player. (Exception: ball in hand on the whole table: see rule 1.3 for 9-Ball).
A warning must be given that a second violation during the match will result in
the loss of the match by forfeiture. (See Rule 28.)
9. CUE BALL IN HAND BEHIND THE HEAD STRING. This situation applies in
specific games whereby the opening break is administered or a player's
scratching is penalized by the incoming player having cue ball in hand behind
the head string. The incoming player may place the cue ball anywhere behind the
head string.
The shooting player may shoot at any object ball as long as the base of the
object ball is on or below the head string. He may not shoot at any ball, the
base of which is above the head string, unless he first shoots the cue ball
below the head string and then by hitting a rail causes the cue ball to come
back above the head string and hit the object ball. The base of the ball (the
point of the ball touching the table) determines whether it is above or below
the head string.
If the incoming player inadvertently places the cue ball on or below the
head string, the referee or the opposing player must inform the shooting player
of improper positioning of the cue ball before the shot is made. If the
opposing player does not so inform the shooting player before the shot is made,
the shot is considered legal. If the shooting player is informed of improper
positioning, he must then reposition the cue ball. If a player positions the
cue ball completely and obviously outside the kitchen and shoots the cue ball,
it is a foul, if called by the opponent or referee.
When the cue ball is in hand behind the head string, it remains in hand (not
in play) until the player drives the cue ball past the head string by striking
it with his cue tip.
The cue ball may be ADJUSTED by the player's hand, cue, etc., so long as it
remains in hand. Once the cue ball is in play per the above, it may not be
impeded in any way by the player; to do so is to commit a foul.
10. POCKETED BALLS. A ball is considered as a pocketed ball if as a
result of an otherwise legal shot, it drops off the bed of the table into the
pocket and remains there. (A ball that drops out of a ball return system onto
the floor is not to be construed as a ball that has not remained pocketed.) A ball
that rebounds from a pocket back onto the table bed is not a pocketed ball.
11. POSITION OF BALLS. The position of a ball is judged by where its
base (or center) rests.
12. FOOT ON FLOOR. It is a foul if a player shoots when at least one
foot is not in contact with the floor. Foot attire must be normal in regard to
size, shape and manner in which it is worn.
13. SHOOTING WITH BALLS IN MOTION. It is a foul if a player shoots
while the cue ball or any object ball is in motion (a spinning ball is in motion).
14. COMPLETION OF STROKE. A stroke is not complete (and therefore is
not counted) until all balls on the table have become motionless after the
stroke (a spinning ball is in motion).
15. HEAD STRING DEFINED. The area behind the head string does not include
the head string. Thus an object ball that is dead center on the head string is
playable when specific game rules require that a player must shoot at a ball
past the head string. Likewise, the cue ball when being put in play behind the
head string (cue ball in hand behind the head string), may not be placed
directly on the head string; it must be behind it.
16. GENERAL RULE, ALL FOULS. Though the penalties for fouls differ
from game to game, the following apply to all fouls: (1) player's inning ends;
(2) if on a stroke, the stroke is invalid and any pocketed balls are not
counted to the shooter's credit; and (3) any ball(s) is respotted only if the
rules of the specific game require it.
17. FAILURE TO CONTACT OBJECT BALL. It is a foul if on a stroke the
cue ball fails to make contact with any legal object ball first. Playing away
from a touching ball does not constitute having hit that ball.
18. LEGAL SHOT. Unless otherwise stated in a specific game rule, a
player must cause the cue ball to contact a legal object ball and then (1)
pocket a numbered ball, or (2) cause the cue ball or any numbered ball to
contact a cushion. Failure to meet these requirements is a foul.
19. CUE BALL SCRATCH. It is a foul (scratch) if on a stroke, the cue
ball is pocketed. If the cue ball touches an object ball that was already
pocketed (for example, in a pocket full of object balls), the shot is a foul.
20. FOULS BY TOUCHING BALLS. It is a foul to strike, touch or in any
way make contact with the cue ball in play or any object balls in play with
anything (the body, clothing, chalk, mechanical bridge, cue shaft, etc.) EXCEPT
the cue tip (while attached to the cue shaft), which may contact the cue ball
in the execution of a legal shot. Whenever a referee is presiding over a match,
any object ball moved during a standard foul must be returned as closely as
possible to its original position as judged by the referee, and the incoming
player does not have the option of restoration.
21. FOUL BY PLACEMENT. Touching any object ball with the cue ball
while it is in hand is a foul.
22. FOULS BY DOUBLE HITS. If the cue ball is touching the required
object ball prior to the shot, the player may shoot towards it, providing that
any normal stroke is employed. If the cue stick strikes the cue ball more than
once on a shot, or if the cue stick is in contact with the cue ball when or
after the cue ball contacts an object ball, the shot is foul. If a third ball
is close by, care should be taken not to foul that ball under the first part of
this rule.
23. PUSH SHOT FOULS. It is a foul if the cue ball is pushed by the
cue tip, with contact being maintained for more than the momentary time
commensurate with a stroked shot. (Such shots are usually referred to as push
shots.)
24. PLAYER RESPONSIBILITY FOULS. The player is responsible for chalk,
bridges, files and any other items or equipment he brings to, uses at, or
causes to approximate the table. If he drops a piece of chalk, or knocks off a
mechanical bridge head, as examples, he is guilty of a foul should such an
object make contact with any ball in play (or the cue ball only if no referee
is presiding over the match).
25. ILLEGAL JUMPING OF BALL. It is a foul if a player strikes the cue
ball below center ("digs under" it) and intentionally causes it to
rise off the bed of the table in an effort to clear an obstructing ball. such
jumping action may occasionally occur accidentally, and such "jumps"
are not to be considered fouls on their face; they may still be ruled foul
strokes, if for example, the ferrule or cue shaft makes contact with the cue
ball in the course of the shot.
26. JUMP SHOTS. Unless otherwise stated in rules for a specific game
it is legal to cause the cue ball to rise off the bed of the table by elevating
the cue stick on the shot, and forcing the cue ball to rebound from the bed of
the table. Any miscue when executing a jump shot is a foul.
27. BALLS JUMPED OFF TABLE. Balls coming to rest other than on the
bed of the table after a stroke (on the cushion top, rail surface, floor, etc.)
are considered jumped balls. Balls may bounce on the cushion tops and rails of
the table in play without being jumped balls if they return to the bed of the
table
under their own power and without touching anything not a part of the table.
The table shall consist of the permanent part of the table proper. (Balls that
strike or touch anything not a part of the table, such as the light fixture,
chalk on the rails and cushion tops, etc., shall be considered jumped balls
even though they might return to the bed of the table after contacting items
which are not parts of the table proper).
In all pocket billiard games when a stroke results in the cue ball or any
object ball being a jumped ball off the table, the stroke is a foul. All jumped
object balls are spotted (except in Nine Ball) when all balls have stopped
moving. See specific game rules for putting the cue ball in play after a jumped
cue ball foul.
28. SPECIAL INTENTIONAL FOUL PENALTY. The cue ball in play shall not
be intentionally struck with anything other than a cue's attached tip (such as
the ferrule, shaft, etc.). While such contact is automatically a foul under the
provisions of Rule 19., if the referee deems the contact to be intentional, he
shall warn the player once during a match that a second violation during that
match will result in the loss of the match by forfeiture. If a second violation
does occur, the match must be forfeited.
29. ONE FOUL LIMIT. Unless specific game rules dictate otherwise,
only one foul is assessed on a player in each inning; if different penalties
can apply, the most severe penalty is the factor determining which foul is
assessed.
30. BALLS MOVING SPONTANEOUSLY. If a ball shifts, settles, turns or
otherwise moves "by itself," the ball shall remain in the position it
assumed and play continues. A hanging ball that falls into a pocket "by
itself" after being motionless for 5 seconds or longer shall be replaced
as closely as possible to its position prior to falling, and play shall
continue.
If an object ball drops into a pocket "by itself" as a player
shoots at it, so that the cue ball passes over the spot the ball had been on,
unable to hit it, the cue ball and object ball are to be replaced to their
positions prior to the stroke, and the player may shoot again. Any other object
balls disturbed on the stroke are also to be replaced to their original
positions before the shooter replays.
31. SPOTTING BALLS. When specific game rules call for spotting balls,
they shall be replaced on the table on the long string after the stroke is
complete. A single ball is placed on the foot spot; if more than one ball is to
be spotted, they are placed on the long string in ascending numerical order,
beginning on the foot spot and advancing toward the foot rail.
When balls on or near the foot spot or long string interfere with the
spotting of balls, the balls to be spotted are placed on the long string as
close as possible to the foot spot without moving the interfering balls.
Spotted balls are to be placed as close as possible or frozen (at the referee's
discretion) to such interfering balls, except when the cue ball is interfering;
balls to be spotted against the cue ball are placed as close as possible
without being frozen.
If there is insufficient room on the long string between the foot spot and
the foot rail cushion for balls that must be spotted, such balls are then
placed on the extension of the long string "in front" of the foot spot
(between the foot spot and the center spot), as near as possible to the foot
spot and in the same numerical order as if they were spotted "behind"
the foot spot (lowest numbered ball closest to the foot spot).
32. JAWED BALLS. If two or more balls are locked between the jaws or
sides of the pocket, with one or more suspended in air, the referee shall
inspect the balls in position and follow this procedure: he shall visually (or
physically if he desires) project each ball directly downward from its locked
position; any ball that in his judgement would fall in the pocket if so moved
directly downward is a pocketed ball, while any ball that would come to rest on
the bed of the table is not pocketed. The balls are then placed according to
the referee's assessment, and play continues according to specific game rules
as if no locking or jawing of balls had occurred.
33. ADDITIONAL POCKETED BALLS. If extra balls are pocketed on a legal
scoring stroke, they are counted in accord with the scoring rules for the particular
game.
34. NON-PLAYER INTERFERENCE. If the balls are moved (or a player
bumped such that play is directly affected) by a non-player duringthe match,
the balls shall be replaced as near as possible to their original positions
immediately prior to the incident, and play shall resume with no penalty on the
player affected. If the match is officiated, the referee shall replace the
balls. This rule shall also apply to "act of God" interference, such
as earthquake, hurricane, light fixture falling, power failure, etc. If the
balls cannot be restored to their original positions, replay the game with the
original player breaking. This rule is not applicable to 14.1 Continuous where
the game consists of successive racks: the rack in progress will be discontinued
and a completely new rack will be started with the requirements of the normal
opening break (players lag for break). Scoring of points is to be resumed at
the score as it stood at the moment of game disruption.
35. BREAKING SUBSEQUENT RACKS. In a match that consists of short rack
games, the winner of each game breaks in the next. The following are common
options that may be designated by tournament officials in advance: (1) Players
alternate break. (2) Loser breaks. (3) Player trailing in games score breaks
the next game.
36. PLAY BY INNINGS. During the course of play, players alternate
turns (innings) at the table, with a player's inning ending when he either
fails to legally pocket a ball, or fouls.
When an inning ends free of a foul, the incoming player accepts the table in
position.
37. OBJECT BALL FROZEN TO CUSHION OR CUE BALL. This rule applies to
any shot where the cue ball's first contact with a ball is with one that is
frozen to a cushion or to the cue ball itself. after the cue ball makes contact
with the frozen object ball, the shot must result in either (1) a ball being
pocketed, or (2) the cue ball contacting a cushion, or (3) the frozen ball
being caused to contact a cushion (not merely rebounding from the cushion it
was frozen to), or (4) another object ball being caused to contact a cushion to
which it was not already in contact with. Failure to satisfy one of those four
requirements is a foul. (Note: 14.1 and other games specify additional
requirements and applications of this rule; see specific game rules.)
An object ball is not considered frozen to a rail unless it is examined and
announced as such by either the referee or one of the players prior to that
object ball being involved in a shot.
38. PLAYING FROM BEHIND THE STRING. When a player has the cue ball in
hand behind the string (in the kitchen), he must drive the cue ball to a point
outside the kitchen before it contacts either a cushion or an object ball.
Failure to do so is a foul if a referee is presiding over a match. If no referee,
the opponent has the option to call it either a foul or to require the
offending player to replay the shot again with the balls restored to their
positions prior to the shot (and with no foul penalty imposed).
Exception: if an object ball lies on or outside the head string (and is thus
playable) but so close that the cue ball contacts it before the cue ball is out
of the kitchen, the ball can be legally played.
If, with cue ball in hand behind the headstring and while the shooter is
attempting a legitimate shot, the cue ball accidentally hits a ball behind the
head string, and the cue ball crosses the line, it is a foul. If with cue ball
in hand behind the head string, the shooter causes the cue ball to accidentally
hit an object ball, and the cue ball does not cross the headstring, the
following applies: the incoming player has the option of calling a foul and
having cue ball in hand, or having the balls returned to their original
position, and having the offending player replay the shot.
If a player under the same conditions intentionally causes the cue ball to
contact an object ball behind the headstring, it is unsportsmanlike conduct.
39. CUE BALL IN HAND FOUL. During cue ball in hand placement, the
player may use his hand or any part of his cue (including the tip) to position
the cue ball. When placing the cue ball in position, any forward stroke motion
contacting the cue ball will be a foul, if not a legal shot.
40. INTERFERENCE. If the nonshooting player distracts his opponent or
interferes with his play, he has fouled. If a player shoots out of turn, or
moves any ball except during his inning, it is considered to be interference.
41. DEVICES. Players are not allowed to use a ball, the triangle or
any other width-measuring device to see if the cue ball or an object ball would
travel through a gap, etc. Only the cue stick may be used as an aid to judge
gaps, etc., so long as the cue is held by the hand. To do so otherwise is a
foul and unsportsmanlike conduct.
42. ILLEGAL MARKING. If a player intentionally marks the table in any
way to assist in executing the shot, whether by wetting the cloth, by placing a
cube of chalk on the rail, or by any other means, he has fouled. If the player
removes the mark prior to the shot, no penalty is imposed.